System.ValueTuple 4.5.0-preview1-26216-02
Provides the System.ValueTuple structs, which implement the underlying types for tuples in C# and Visual Basic.
Commonly Used Types:
System.ValueTuple
System.ValueTuple<T1>
System.ValueTuple<T1, T2>
System.ValueTuple<T1, T2, T3>
System.ValueTuple<T1, T2, T3, T4>
System.ValueTuple<T1, T2, T3, T4, T5>
System.ValueTuple<T1, T2, T3, T4, T5, T6>
System.ValueTuple<T1, T2, T3, T4, T5, T6, T7>
System.ValueTuple<T1, T2, T3, T4, T5, T6, T7, TRest>
00490982c7952e96a1089818467caa6fd07541b2
When using NuGet 3.x this package requires at least version 3.4.
Showing the top 20 packages that depend on System.ValueTuple.
Packages | Downloads |
---|---|
MessagePack
Extremely Fast MessagePack(MsgPack) Serializer for C#(.NET, .NET Core, Unity, Xamarin).
|
67 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
|
59 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
|
58 |
MessagePack
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity).
|
57 |
MessagePack
Extremely Fast MessagePack(MsgPack) Serializer for C#(.NET, .NET Core, Unity, Xamarin).
|
57 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
When using NuGet 3.x this package requires at least version 3.4.
|
56 |
MessagePack
Extremely Fast MessagePack(MsgPack) Serializer for C#(.NET, .NET Core, Unity, Xamarin).
|
56 |
Microsoft.Extensions.Logging
Logging infrastructure default implementation for Microsoft.Extensions.Logging.
|
54 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
When using NuGet 3.x this package requires at least version 3.4.
|
54 |
MessagePack
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity).
|
53 |
Microsoft.Extensions.Logging
Logging infrastructure default implementation for Microsoft.Extensions.Logging.
|
53 |
MessagePack
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity).
|
52 |
Microsoft.Extensions.Logging.Console
Console logger provider implementation for Microsoft.Extensions.Logging.
|
52 |
MessagePack
Extremely Fast MessagePack(MsgPack) Serializer for C#(.NET, .NET Core, Unity, Xamarin).
|
51 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
The System.Text.Json library is built-in as part of the shared framework in .NET Runtime. The package can be installed when you need to use it in other target frameworks.
|
51 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
System.Text.Json.Nodes.JsonNode
System.Text.Json.Nodes.JsonArray
System.Text.Json.Nodes.JsonObject
System.Text.Json.Nodes.JsonValue
|
51 |
Nerdbank.Streams
Streams for full duplex in-proc communication, wrap a WebSocket, split a stream into multiple channels, etc.
|
51 |
MessagePack
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin).
|
51 |
System.Text.Json
Provides high-performance and low-allocating types that serialize objects to JavaScript Object Notation (JSON) text and deserialize JSON text to objects, with UTF-8 support built-in. Also provides types to read and write JSON text encoded as UTF-8, and to create an in-memory document object model (DOM), that is read-only, for random access of the JSON elements within a structured view of the data.
Commonly Used Types:
System.Text.Json.JsonSerializer
System.Text.Json.JsonDocument
System.Text.Json.JsonElement
System.Text.Json.Utf8JsonWriter
System.Text.Json.Utf8JsonReader
|
50 |
MonoAndroid 1.0
- No dependencies.
MonoTouch 1.0
- No dependencies.
.NET Framework 4.6.1
- No dependencies.
.NET Framework 4.7
- No dependencies.
.NET Core 2.0
- No dependencies.
.NET Standard 1.0
- NETStandard.Library (>= 1.6.1)
.NET Standard 2.0
- No dependencies.
.NETPortable 4.5
- No dependencies.
UAP 10.0.16300
- No dependencies.
Xamarin.iOS 1.0
- No dependencies.
Xamarin.Mac 2.0
- No dependencies.
Xamarin.TVOS 1.0
- No dependencies.
Xamarin.WatchOS 1.0
- No dependencies.
Version | Downloads | Last updated |
---|---|---|
4.5.0 | 73 | 7/26/2022 |
4.5.0-rc1 | 32 | 9/14/2022 |
4.5.0-preview2-26406-04 | 37 | 9/23/2022 |
4.5.0-preview1-26216-02 | 37 | 9/23/2022 |
4.4.0 | 39 | 9/23/2022 |
4.4.0-preview2-25405-01 | 40 | 9/23/2022 |
4.4.0-preview1-25305-02 | 38 | 9/23/2022 |
4.3.1 | 45 | 9/21/2022 |
4.3.0 | 32 | 9/23/2022 |
4.3.0-preview1-24530-04 | 35 | 9/23/2022 |
4.0.0-rc3-24212-01 | 39 | 9/23/2022 |